all cards are enchantments mtg Rules Text: Whenever, you, cast, an, enchantment, spell,, draw, a, card., 14 cards

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When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.

all cards are enchantments mtg Rules Text: Whenever, you, cast, an, enchantment, spell,, draw, a, card.,  14 cards

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all cards are enchantments mtg Rules Text: Whenever, you, cast, an, enchantment, spell,, draw, a, card.,  14 cards

-- The unforgettable stories of the 16 main series of FINAL FANTASY are now available on the tabletop as the highly strategic trading card game Magic: The Gathering

all cards are enchantments mtg Rules Text: Whenever, you, cast, an, enchantment, spell,, draw, a, card.,  14 cards

10 ARCHENEMY SCHEMES - Archenemy pits a team of three against one player who draws from an extra deck of powerful and nefarious schemes

all cards are enchantments mtg Rules Text: Whenever, you, cast, an, enchantment, spell,, draw, a, card.,  14 cards
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